The Trades Club, Hebden Bridge, Yorkshire
15.07.2023
A series of short speculative Cli-Fi projects, from Central Saint Martins’ MA Narrative Environments students. Inspired by a design research residency in Keighley and Calderdale, the projects respond to questions such as: How can we rethink the relationship between the local and the global, the microscopic, the grand, and the planetary? What is resilient development across space and time? What are xeno-strategies for storying the transformations to human and non-human entities within broader climate systems? The climate crisis and biodiversity loss are existential issues for our species, and they shape any way we might conceive of space and time in the future. The narratives that drove us to this point, and our contemporary responses to these emergencies, are composed of profoundly tangible and intangible factors. In some ways the climate is the only long-term question with which we must contend.
PROGRAMME
Echo
Man wai Chui, Marina Zuquim
A proposition set in 2060 by ECHO, a non-profit organisation, introduces an immediate way to deal with eight billion people deceased within a month. Fuelled by misleading reports on overpopulation, excessive food production has led to viral contamination, causing a global catastrophe of unprecedented proportions. Compounding the impact of climate change through the pollution caused by the bodies, the work invites all to think about the after-life in various means. ECHO defy convention by unveiling The Capsule, designed to repurpose the deceased: a solution that optimises the decomposition phase, betnefiting humanity, the environment and offering hope for a transformative new beginning in a world where death is reimagined as a part of everyday life.
Flushings Special Blend
Ana Espigares, Charlie Derbaer
A satirical advertising campaign for a tea brand, solving the issue of water pollution like a plaster on an open wound: “In the event of apocalypse, have a cuppa”. Inspired by research in Haworth, Yorkshire, the British tradition of tea drinking and the historical context of a sewage-contaminated water supply have been brewed into a speculative future scenario. In the decades to come, as we adjust to having run out of clean water, new products will be launched to help us cope. We present a brand new Special Blend by Flushings Ltd – a tea like no other: expertly blended to make the sewage water in your cuppa palatable again. Bringing you exquisitely crafted flavour and aroma, whatever’s coming out of the tap!
Dry Land
Peggy Pan, Xinyi Wang, Yinger Chen, Mengqi Liu
Dry Land is a point-and-click gaming project about saving the future world. It was inspired by reflections on the environmental impact of livestock farming on fragile high moorland
such as that in Haworth, UK. The project considers why humans need such a large livestock industry, and draws on the Buddhist concept of ‘greed, anger, ignorance’. Using gaming as a medium, participants are invited to experience a karmic force brought by the desire of the six realms of reincarnation in Buddhism. Understanding endless desire as one of the important causes of environmental destruction, players try to make up for past mistakes by going back to the protagonist’s past lives, in order to create a better environment for people in 2520. Unreal: Climate Catastrophes
Expansion Pack
Katie Beach, Lourdes Jiménez
Unreal: Climate Catastrophes is for fans of roleplaying games, climate horror, and reality TV. It is the climate emergency expansion pack to the original video-journaling roleplaying game Unreal, created by Joshua Fox at Black Armada Games. Play as a contestant on the new season of Survivor: Humans vs. Nature, recounting the petty drama through your video confessionals. Everything seems to be normal, but something strange starts to happen. Turns out the natural disaster plaguing all of you is also here to play!
Horpor
Yuli Lee, Alsa Andriana
What if humans could spend half of their lifetime resting? What if they could exist within nature, equal with other living beings in the ecosystem? What if the human body and the terrain could collectively contribute to growing nutrient-rich future fruits? Horpor is a practice set in the future where humans get to celebrate rest as much as production! They take this rest through ‘moss bathing’. While moss grows and protects resting human bodies, it attracts other life and plants, providing a nurturing environment and nutrient network for living beings all around. Originally told through live audio narration with a rotating installation visualising the cycle of Horpor, real moss friends were temporarily stitched into the drawing. Two soundtracks symbolising production and rest crossfade throughout.
I’m Not Trash
Rhiannon Raw-rees
I’m Not Trash is a satirical political campaign set in 2026, where war and fighting among humans no longer exists. Drawing on historical post-war adaptation of military devices to everyday uses; a campaign video addresses UK households. It highlights their ability and duty to prevent climate change using surplus military money and equipment. There is currently a disproportionate amount spent on military defence (£68B 22–23) compared to climate prevention (£11B 22–23). By focusing on household food waste, the project emphasises the need for development in education, infrastructure, and organisation to tackle the climate emergency effectively; shifting the blame from individuals to the lack of proper systems in place.
WITH: Tobi Ajanaku. Renua Ikiebe, Chloë Sumption, Sarah Osei, Loulwa Alshalan, Nica Sabet.
HOST: MArch